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JS13K 2021: Galaxy Raid

2021-09-16
JavaScript

Can’t believe it’s been already a full year! My last post was about JS13K, and a year later, the story repeats itself; not only I participated again this year, but I built a shmup game… again!

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JS13K 2020: Planet Not Found

2020-09-15
JavaScript

In the last post, I mentioned I may participate in 2020’s JS13K games competition… and I did!

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JS1K X part 2: Nyan Cat 2.0

2019-12-29
JavaScript

My second entry for JS1K was an animation: Nyan Cat 2.0.

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JS1K X part 1: Fruit Crush Saga

2019-12-28
JavaScript

So, sadly 2019’s JS1K edition was the last one, so I decided to participate with two entries! This post is about Fruit Crush Saga.

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JS1K 2017 part 2: Stars

2017-03-15
JavaScript

For my second JS1K entry I wanted to do something a bit different, so I created Stars, a 3D puzzle game.

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JS1K 2017 part 1: Memoji

2017-03-14
JavaScript

Last year I didn’t have the time to participate in JS1K… but this one I could! I made two games, so this article describes the creation process of the first one: Memoji, a memory game.

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Migrating blog to Hugo

2017-03-13
Hugo

Well, hasn’t it been a while? After all this time, I had to set up Octopress again, but I decided to migrate to Hugo instead.

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JS1K 2014: Lessons learned

2014-04-04
JavaScript

So, what is it about shrinking some code to the point of unreadability that keeps people entering the same competition year after year?

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My JS1K 2014's entry: Nyan Cat

2014-03-25
JavaScript

Another year, another JS1K! Last year I created a plasma effect, and this year I wanted to do something completely different.

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BigInteger libraries for JS

2013-04-27
JavaScript

Some time ago I wrote an article about using JS in the Code Jam competition; sometimes, the solution for its problems require need the processing of very large integer numbers, to the point where they exceed the maximum “real” integer length of JS.

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